---------------------------------------------------------------------- 1. What are the newsgroups for windows? >> There are a total of eight newsgroups: comp.os.ms-windows.advocacy Adversarial discussions, arguments and comparisons to other systems. comp.os.ms-windows.announce A low-volume moderated group with announcements only, no discussions. comp.os.ms-windows.apps Discussions about the selection and use of Windows applications. comp.os.ms-windows.setup Questions and discussions about Windows setup, drivers and hardware. comp.os.ms-windows.misc All other discussions about Windows. comp.os.ms-windows.programmer.tools Discussions about the selection and use of Windows development tools. comp.os.ms-windows.programmer.win32 Discussions about the Win32 (Windows NT/Win32s) programming interface. comp.os.ms-windows.programmer.misc All other discussions about Windows software development. The following groups have been replaced by those shown above: comp.windows.ms comp.windows.ms.programmer The following groups are NOT for Microsoft Windows! comp.windows.misc comp.windows.news -------------------- 2. What tools can I use to develop software for Windows? >> There are a number of options, which are summarized below: 1. Use the Microsoft Windows SDK (Software Development Kit). This is a necessity for heavy-duty application development. The SDK is designed for Microsoft C 5.1/6.0 and Microsoft Macro Assembler 5.1/6.0, but it is possible to use it with other compilers, such as Zortech C++ (but not including most Borland compilers). If you plan to use a non-Microsoft compiler, call Microsoft Technical Support to obtain the free Supplemental Compiler Utilities disk. The following compilers are currently known to work: - Metaware High C 2.4 [32-bit] - Microsoft C/C++ 5.1+ - Microsoft QuickC 2.0 - Microsoft QuickCfor Windows 1.0 - Microway C # [32-bit] - Topspeed C # - Watcom C 8.0+ - Watcom C/386 8.0+ [32-bit] - Borland C++ 2.0+ - Glockenspiel C++ ?.? - Microsoft C/C++ 7.0 - Topspeed C++ # - Turbo C++ 3.0 - Zortech C++ 2.06+ [32-bit] - GFA Basic 1.0 - Microsoft Visual Basic 1.0 - Realizer 1.0 - Microsoft Fortran 5.1 - Watcom Fortran 8.1+ - Watcom Fortran/386 8.1+ [32-bit] - Microsoft MASM 5.0+ - Microsoft Pascal 4.0 - Topspeed Pascal # - Turbo Pascal for Windows 1.0 - Logitech Modula-2 4.0 - Stonybrook Modula-2 2.0+ - Topspeed Modula-2 2.01+ - PDC Prolog 3.3 - Prolog/2 # - Microsoft COBOL 4.5 - MicroFocus COBOL 2.4+ Of these the following include their own Windows libraries, and do not require you to purchase a Windows SDK (although you will need to buy the SDK documentation, which is available separately; in the following list, only those marked with * include full documentation on the Windows API). - Borland C++ - Turbo Pascal for Windows * - Microsoft Cobol - Visual Basic - QuickC for Windows * - Watcom C/386 * - Turbo C++ - Zortech C++ 3.0 * - Microsoft C/C++ 7.0 * Microsoft's upgrade to C/C++ 7.0 includes online documents only. Visual Basic Professional Toolkit includes basic API manuals. Borland C++ 3.1/Application Frameworks includes basic API manuals. Of these, Microsoft C/C++ 7.0 and Borland C++ 3.1 include the updated Windows 3.1 SDK. Windows 3.0 SDKs still work, but won't be able to take advantage of many of the Windows 3.1 features. The following also include the Microsoft QuickWin libraries (or the Borland equivalent, EasyWin), allowing rapid conversion of DOS character applications into the Windows environment: - Microsoft C/C++ 7.0 - Microsoft Cobol - Microsoft Fortran - QuickC for Windows - Turbo Pascal for Windows - Turbo C++ for Windows - Borland C++ 3.0 - Watcom Fortran - Watcom Fortran/386 - Zortech C++ 3.0 Applications written using Borland C++ may not run in Windows 3.0 Real Mode (due to linker problems), nor do they permit the use of huge pointers. Some of the languages that will *NOT* work are: - Microsoft QuickPascal, Basic, QuickBasic - Borland Turbo C, Turbo C++, Turbo Pascal, Turbo Basic - Watcom Basic, Pascal 2. Use an integrated development environment. There are a number of these systems available; the following summarizes the known ones: a. Actor. $240 list ($500 for Actor Professional), free runtime. An object-oriented programming environment, with C-like syntax. It allows quick development of programs and/or prototypes, and compiles into an "image" file (which can be combined into a standalone executable .EXE file). b. Smalltalk/V for Windows. $499 list, free runtime An object-oriented programming environment, portable to OS/2 and Macintosh. c. Objectworks\Smalltalk for Windows. $3500 list, $? runtime. An object-oriented programming environment, portable to Macintosh, Open Look and Motif. Runtime license fees depend on quantity required; prices range from $375 for one to below $100 for large quantities. Educational discounts available. d. KnowledgePro for Windows. $249 list, $? runtime. e. Borland ObjectVision. $395 list. A form-oriented environment. Lacks a "true" programming language. Runtime package allows unlimited runtime distribution. f. Asymetrix ToolBook. $395 list, $495 unlimited runtime. A HyperCard-like environment, including hypertext capabilities. Current version is quite slow. Includes a conversion utility to create ToolBook books from HyperCard stacks. Author's Resource Kit includes tools plus a runtime distribution license. g. Spinnaker PLUS. $495 list, $495 runtime. A Windows version of HyperCard, compatible with the Mac original. At last report PLUS was incredibly slow on any normal system. h. Windowcraft. $295 list, $? runtime. A graphical object-oriented application generator, compatible with Hypercard stacks. i. Golden Common Lisp Developer. $1995 list, $200 (or less) runtime. A Common Lisp-based object-oriented environment. Full access to the Windows API. j. ObjectView. $899 list, $? runtime. Object-oriented system with graphics editor and SQL database connectivity. k. Liana. $495 list (professional), $125 list (personal). Integrated object-oriented system with classes and inheritance. More C-like language than Actor. Produces EXE files, but requires DLL to be present for runtime. 3. Use W:CASE, WindowsMAKER, VZ Programmer, Winpro/3 or ProtoGen, all of which generate C code for Windows. This will still require the use of the SDK (or, in some cases, the use of BC++). There is also available a shareware code generator UCB/WordPlan ,available on ftp.cica.indiana.edu, but it's considerably more limited in functio- nality than the commercial products. No runtime license fees. 5. Use EASEL/Windows. This is an MIS-oriented package intended for development of client-server or cooperative processing applications. 3270 connectivity, SQL, DDE, and Windows --- all for mere $7500. ------------------------------ 3. What linkers can be used for Windows programs? >> You can use link 5.10 (or greater), included on the Microsoft C 5.1/6.0 compiler disks, and available separately with the Supplemental Compiler Utilities diskette (free) from Microsoft. Other linkers that work for Windows development are Optilink/Windows, Borland's tlink (with the Borland-format object files) and Watcom's wlink. -------------------------------- 4. What debuggers can I use for Windows development? >> First of all, if you use an integrated package such as Actor, Smalltalk, ToolBook or Visual Basic, you're limited to the debugging tools built into those packages. If you are using C, C++ or another conventional language with Windows SDK, you have several choices. 1. In real mode, you are limited to SYMDEB, which is pretty basic. It also requires the use of a second monitor (monochrome for most machines, 8514/A for MCA machines) or a serial terminal. SYMDEB is included with the Windows SDK. 2. In standard mode, you can also use Codeview for Windows (CVW), which is included with Windows SDK. The CVW, which is similar to the DOS version of Codeview, included with the SDK requires a secondary monitor; a serial terminal can not be used (a single-monitor version, CVW 3.05, is included with Microsoft C 6.0ax and later, and is also available separately from Microsoft). CVW is also included with QuickC for Windows and Microsoft Fortran 5.1. Microsoft C/C++ 7.0 includes CVW/1 (from Nu-Mega Technologies) which allows CVW to run in a window. It is also available separately (list price: $149) from Nu-Mega. 3. If you have a 386, you have an additional option of using WDEB386, which provides some further debugging features over CVW, at the expense of an antiquated user interface. WDEB386, which is included with the SDK, will work either with a secondary monitor or a serial terminal. 4. If you are using Borland C++, you can use TDW. TDW can do single- screen debugging (not windowed, but screen-swapping), but only if you are using the standard VGA driver; it will NOT work with higher- resolution display drivers. You may also use TDW for dual-monitor debugging; high resolutions work OK in that case. You can also use TDW with Microsoft-compatible compilers if you use Borland'(supplied) s tools to convert the symbolic information to the Borland format first. 5. If you are using Zortech C++, you can use ZDBW. ZDBW can do single- screen debugging (not windowed, but screen-swapping) with most display drivers, and can also do dual-monitor debugging. 6. Metaware C includes MDB, another Windows-based debugger. 7. Watcom compilers include their own WVideoW debugger. 8. Logitech's MultiScope (list: $500) is a fully graphical debugger available for both OS/2 and Windows. 9. Nu-Mega's Soft-ICE (list: $386) provides advanced debugging features, and works with both standard and Borland-format symbolic information. 10. Periscope for Windows (list: $595) provides hardware debugging support for device driver development. It requires the use of a remote computer for debugging. ------------------------------------- 5. What word processor can I use to create RTF files for the Windows SDK Help Compiler? >> The following will create RTF files: Ami Professional JustWrite Microsoft Works Professional Write Plus txt2rtf [shareware conversion tool] Word for DOS Word for Macintosh [Mac] Word for Windows Word for Windows, Working Model [limited file size] WordPerfect for Windows Wordstar for Windows Wordstar Legacy WriteNow [Mac, NeXT] Xantippe [shareware hypertext tool] You can also create them manually, as the RTF format is plain ASCII, but this will very quickly get very awkward and very tedious. There is a description of the RTF format on ftp.cica.indiana.edu (Xantippe can also be found on cica). Some conversion programs (including Doc-to-Doc) will also create RTF files from other native word processor formats. NOTE: RTF files created with Word for Windows are not always 100% compatible with the SDK help compiler. Use the 3.0B help compiler update (available at ftp.cica as hc30b.zip) to avoid these problems. It is not yet known whether the 3.1 SDK has problem with Word for Windows 2.0 RTF files. ---------------------------------- 7. What tools are available for SQL development under Windows? >> The following products provide SQL interfaces: ADI SQL for Windows [announced, not shipping] db_VISTA III [read-only] Gupta SQL Novell Netware SQL [announced, not shipping] Ocelot SQL for Windows [one-time $500 distribution royalty] Paradox [requires Paradox SQL Link] Progress [integrated package, portable, runtime fee] Q+E [read-only] Smalltalk\SQL [for Objectworks\Smalltalk] SQL Server [includes DLL for Visual Basic] XDB SQL C SDK ------------------------------------- 7. What C++ class libraries are available for Windows programming? >> The following products provide C++ class libraries for Windows: Product Company Compiler support --------------------- --------------------- ------------------------- Commonview Glockenspiel Ltd. Borland, Zortech C++/Views CNS, Inc. Borland, Zortech JTW JT Software Zortech MS Foundation Classes Microsoft Microsoft ObjectGraphics WhiteWater Group Borland ObjectWindows Borland Borland Tier 1 Sturmer Hauss Corp. Borland, Zortech Win++ Blaise Computing Borland XVT++ XVT Inc. Borland, Zortech, Microsoft The XVT++ library requires the use of the XVT toolkit. The Foundation Classes are included with Microsoft C/C++ 7.0, and the ObjectWindows Library is optional with the purchase of Borland C++ 3.0. ------------------------------- 8. What does Windows do with my extended memory? After I run Windows, Norton SI reports that I don't have any extended memory. Is this a bug? >> No, it's not a bug. Windows requires applications to access extended memory using a mechanism known as "XMS". This mechanism is implemented in himem.sys. If you have device=himem.sys in your config.sys, the first XMS call (by Windows or SmartDrive, for example) will transfer control of the extended memory to himem.sys, and thus make it in- accessible to non-XMS applications. ---------------------------------- 9. How can I take a snapshot of my Windows screen? >> Simple -- just pres PrtScr, and Windows will copy the image to the clipboard, from where you can paste it into your favourite application. Using Alt-PrtScr will take a snapshot of only your current window. --------------------------------- 10. What do I need to develop device drivers for Windows? >> You need to purchase the Windows Device Driver Kit (DDK). It's available direct from Microsoft, and costs $500. ------------------------------- 11. How can I hide dialog box controls? >> EnableWindow(GetDlgItem(hDlg, IDD_CONTROLTOHIDE), FALSE); ShowWindow(GetDlgItem(hDlg, IDD_CONTROLTOHIDE), SW_HIDE); UpdateWindow(GetDlgItem(hDlg, IDD_CONTROLTOHIDE)); ---------------------------------------- 12. How can I add pushbuttons and edit controls to a "normal" window which is not a dialog box? >> You can do this by simply calling CreateWindow() with one of the pre- defined child window control class names (see table 4.2 in the SDK reference manual). -------------------------------------- 13. Why does compiling a Windows application with emulator floating-point cause corrupted code segments when running on a non-87 machine? And should I use emulator or alternate floating-point math? >> The emulated floating point tries to used the coprocessor. When it does not find one on startup, it patches the code to use the software floating point. Patching does however not adapt the code-segment checksum, thus the windows debugging version chokes when it horridly founds that some- thing terrible must have happened to the code. [This problem affects only Real mode, and Windows 2.x.] Get rid of it by setting 'EnableSegmentChecksum=0' in the [debug] section of WIN.INI; the problem only affects debugging versions of Windows. The alternate math package is faster on non-x87 machines, but slower on those equipped with a math chip. Depending on your application, you might want to ship either, or both. Borland C++ does not support the alternate math package, but it does have a "fast floats" option. ------------------------------ 14. How do I change the button colors? >> In Windows 3.0, the button face is defined by two colors. The grey (white if ega) face and a dark grey (grey if ega) shadow. The colors also change when the button goes from a normal to pushed in state. The WM_CTLCOLOR message only allows you to change one color at a time so to which of the button face colors should this apply? (Windows 2 button faces had only one color so it made sense.) Maybe something tricky could have been done by using the background color for the shadow and foreground color for the face and perhaps doing something strange to get the text color in another way... And how do you return 2 brushes (you now need a foreground and a background brush)? Or maybe even better, make colors a property of the window and some windows could have multiple color properties... Anyway, Windows doesn't look at the WM_CTLCOLOR message for buttons and thus doesn't allow you to change the button colors. Try it with a listbox instead... The only way to change button colors is to specify ButtonColor=, ButtonShadow= and ButtonText= in the [Colors] section of your win.ini file. ----------------------------------------- 15. Why should I not use large model in my Windows application? Can I do it anyway? >> Yes, you can do it. There are several problems with using large model, though: i. Your program's data memory will be fixed in real mode. Effectively, your application will cripple any real-mode Windows system. [Of course, this problem doesn't exist with Windows 3.1!] ii. Your application will run more slowly, since all your data must be accessed through far pointers. iii.You may only be able to have one instance of your application active at any one time. This restriction is imposed by Windows on applications with multiple static data segements: in large model, that means most applications generated with C or C++. Borland C++ 3.0+ and Microsoft C/C++ 7.0 will attempt to keep your static and global data in a single segment, so as long as that data does not exceed 64K, you could run multiple instances of a large-model application created using those compilers. You should consider very carefully before you decide that large model is the only way to go; the preferred method is to use medium model, and to allocate far data as required. Another alternative is to use Watcom C/386 or Zortech C++ for develop- ment; this will let you use a single 4GB segment, and 32-bit registers, increasing your applications performace substantially (but limiting it to running in 386 enhanced mode). Win32 (Windows NT and Win32s) will use the flat 32-bit programming model exclusively for native applications. ------------------------------------- 16. I get errors linking fonts into a .FON file? What's the problem? >> The linker provided with the Windows 3.0 SDK will produce the following error when linking fonts: Link Error L2049 no segments defined The above LINK error is a bug in link. The fix is to run exehdr /r on the .exe file, and then run rc on it. The Win3 SDK linker incorrectly detects an error, and marks the resulting .exe file with some kind of error bit, even though the rest of the exe file is ok. Exehdr /r will reset this "error bit", after which rc will work just fine. An alternate fix is to use link4 from Windows 2.x SDK. -------------------------------------- 17. Should I use GetStockObject( GCW_WHITEBRUSH ) for my window background? >> Not unless you insist on a white background. It is preferable to use the Control Panel-defined window background color instead: WinClass.hbrBackground = COLOR_WINDOW + 1; ----------------------------------------- 18. The SDK Guide to Programming says that I shouldn't subclass standard edit controls. Why is this? >> That's not strictly true. You can *subclass* them by having your own window procedure handle the messages for the windows you create (using SetWindowLong()). What is definitely a bad idea is modify the *class procedure* of a standard control (using SetClassLong()) and changing the window procedure for *all* such windows, as this will affect all edit controls in all applications currently running in the Windows session. -------------------------------------- 19. Is it possible to change the palette entries for a VGA running in 16 color mode? >> If you are using a standard driver, you will need to bypass Windows to do it. Microsoft will tell you to buy the DDK, but there is another way. Now, the Windows system palette maps onto the VGA 16-color palette as follows: VGAPAL SYSPAL VGAPAL SYSPAL 00 00 08 07 01 01 09 13 02 02 10 14 03 03 11 15 04 04 12 16 05 05 13 17 06 06 14 18 07 12 15 19 #define syspal(n) (n<7 ? n : (n>8 ? n+4 : (n=7 ? 12 : 7))) #define vgapal(n) (n<7 ? n : (n>12 ? n-4 : (n=7 ? 8 : 7))) When you get a WM_SETFOCUS event, save the current state of the hardware colormap and installs the one you want. When you get a WM_KILLFOCUS event, restore the original palette. Don't use the pallette registers directly, though, just modify the color registers that they point to. ----------------------------- 20. How can I allocate global memory that's owned by a DLL? >> Basically, if you use GlobalAlloc in a DLL, the application that called the DLL will own the object. There is a way around this, though: allocate the memory using the GMEM_DDESHARE flag; this will make the allocating code segment (rather than the current task) own the memory. ---------------------------------------- 21. How do I determine how much physical memory is installed, in order not to cause swapping in 386 Enhanced mode? You need to make a DPMI call to obtain that piece of information. DPMI call 0500h with ES:DI pointing to a 30h byte buffer returns the `Free Memory Information': Offset Description 00h Largest available free block in bytes 04h Maximum unlocked page allocation 08h Maximum locked page allocation 0Ch Linear address space size in pages 10h Total number of unlocked pages 14h Number of free pages 18h Total number of physical pages 1Ch Free linear address space in pages 20h Size of paging file/partition in pages 24h-2Fh Reserved The size of one page in bytes can be determined by function 0604h, which returns the page size in bytes in BX:CX. To call a DPMI function, invoke the interrupt 31h. Carry bit will be clear if call was successful. The complete DPMI 0.9 specification is available free(!) at Intel Lite- rature JP26, Santa Clara. It's also available on ftp.cica.indiana.edu. ---------------------------------------- 22. How do I align columns in a listbox? The proportional font causes the columns to be badly misaligned. >> In the resource file make sure the list box has the LBS_USETABSTOPS style. When you add the items to the listbox, separate the fields with tabs. You can either use the default tab stops, or set your own by sending the LBS_SETTABSTOPS message to the listbox. For more information, see SDK Reference vol.1, page 6-44, and SDK Reference vol.2, page 8-43. It is also possible to use a fixed font, but the tabstop solution usually ends up looking much better. ----------------------------------------- 23. How can I force a window to stay iconic? or to make it non-resizable? >> In order to make your app stay as an icon, you must process the WM_QUERYOPEN message. If you always return 0 for this message, you indicate that the icon can not be opened into a ordinary window. To retain a fixed size, you must process the WM_GETMINMAXINFO message. When you get it, modify the info pointed to by lParam: LPPOINT lpSize = (LPPOINT)lParam; lpSize[3].x = lpSize[4].x = theRightWidth; lpSize[3].y = lpSize[4].y = theRightHeight; If you don't want the window to be maximized or iconized, create it with the ~WS_MAXIMIZEBOX and/or ~WS_MINIMIZEBOX styles, and disable those items from the system menu, if there is one. Also, you can alternately disable resizing by creating the windows with ~WS_THICKFRAME, and disabling the Size... item on the system menu. ------------------------------------ 24. How can I use \a to right-justify a menu entry at runtime? >> It's undocumented, but what you need is a 0x08 in the menu string. The easiest way to do this is to place a \b in the string before the right-justified part (either the text of the accelerator key). Incidentally, the Windows 3.0 CUA guidelines no longer call for right- justifying the Help menu on the menu bar. ------------------------------------ 25. What does 'new()' really end up doing in C++? >> In Borland C++ 2.0, and in 3.0's medium model, new() ends up calling LocalAlloc(), allocating memory from your near 64K segment. In 3.0's large and compact models, however, it will make one GlobalAlloc and do subsegment allocations to allow you access to the full memory without making excessive demands on the system limit of 4096 (8192 in 386 enhan- ced mode) global memory handles. ------------------------------------- 26. How do you change directories under Windows ? >> The easy way is to use DlgDirList(). You can specify zero for the two ID fields. You can use the current window ID for the dialog handle field. The standard C library function chdir() can also be used. -------------------------------------- 27. Is it possible to pass a structure back to Visual Basic from a DLL? >> The following description is courtesy of Todd Ogasawara, 1991 (reachable at todd@pinhead.pegasus.com). The code fragments were developed and tested using Borland C++ 2.0 and Microsoft Visual Basic. 1. Define a type that is a pointer to a structure. typedef struct { long fsize; // file size in bytes char ftime[25]; // last file access time string } * fileStruct; 2. Sample function prototype declaration. int FAR pascal FileInfo(char filename[], fileStruct); 3. Sample DLL C function that receives a filename in a char array from Visual Basic and passes back file size (long) and file modification date (char array) in a structure. // Get file info (access time & size) int FAR pascal FileInfo(char filename[], fileStruct far fileinfo) { struct stat statbuf; FILE *stream; if (!(stream = fopen(filename, "r"))) { return(-1); // ERROR: cannot find named file } else { fstat(fileno(stream), &statbuf); fclose(stream); } fileinfo->fsize = statbuf.st_size; /* file size */ strcpy(fileinfo->ftime,ctime(&statbuf.st_ctime)); /* access time */ return(0); } 4. Declare a Visual BASIC "user-defined type" (i.e., a "structure") that matches the structure declared in the DLL C code. See pages 260-261 of the Microsoft Visual BASIC Programmer's Guide for more information about user-defined types. ' type (structure) definition in GLOBAL.BAS Type FileStruct Fsize As Long Ftime As String * 25 End Type 5. Declare the function in your GLOBAL.BAS (or whatever you named the file you keep global information in). In this example a function is declared since the DLL C function returns a -1 to indicate an error and a 0 to indicate success. Note that the filename is passed from Visual BASIC to the DLL C function by value (ByVal) while the data in the DLL C structure is passed to Visual BASIC by reference (As). See pages 379-387 of the Microsoft Visual BASIC Programmer's Guide for more information about declaring and calling DLL routines. ' declaration in GLOBAL.BAS Declare Function FileInfo Lib "dosdll.dll" (ByVal FileName$, FileInf As FileStruct) As Integer 6. Example of using the DLL function 'FileInfo' in Visual BASIC. If (Myfile.Filename = "") Then Exit Sub Else ThisFileName$ = UCase$(Myfile.Filename) End If FileStatus% = FileInfo(ThisFileName$, FileStat) ThisFileSize$ = Format$(FileStat.Fsize, "###,###,###") + " bytes" ThisFileStat$ = Left$(FileStat.Ftime, 24) --------------------------------- 28. How can I find out how many instances of my application are running? >>> nNumInsts = GetModuleUsage(hInstance); ---------------------------------- 29. Is it possible to create an initially invisible MDI child window? >>> Before creating the child window, SendMessage( hClientWindow, WM_SETREDRAW, 0, 0L); Then, in your child window WM_CREATE processing, ShowWindow( hChildWindow, SW_HIDE). SendMessage( hClientWindow, WM_SETREDRAW, 1, 0L); -------------------------------------- 30. Why do I keep getting null dialog handles with Borland C++ unless I have Turbo C++ running? >>> Your dialog is probably of the "BorDlg" class, which requires code in BWCC.DLL. However, you have probably not done anything to force BWCC.DLL to be loaded with your application, so the dialog manager cannot find the necessary routines to draw the dialog. The easiest way to force BWCC.DLL to be loaded is to call BWCCGetVersion() at the very beginning of your application, and to link in BWCC.LIB. --------------------------------------- 31. Does there exist a utility that will allow me to track down the resources I am failing to free? >>> There are several utilities available on ftp.cica.indiana.edu which will monitor the heap and memory usage. Look for files ma.zip and ha.zip in /pub/pc/win3/utils. The Windows 3.1 debug kernel (included with the SDK) also checks for unfreed resources when an application exits. ---------------------------------- 32. Can I get TDW (Turbo Debugger for Windows) to work with Windows 3.1? What about Turbo Pascal for Windows? >>> TDWIN31.ZIP and TPWN31.ZIP are now on wuarchive.wustl.edu in the directory /mirrors/msdos/borland. The former includes a WINDEBUG.DLL for running TDW in Windows 3.1, and the latter contains updates to TPW to take advantage of the new Windows 3.1 features. Borland expects to have full C++ and Turbo Pascal updates for Windows 3.1 available in the next few months. ----------------------------------- 33. Why can't I print floating-point numbers with wsprintf()? >>> Because it was designed not to print them. To print floating-point, you must use sprintf(). Remember, though, that all strings passed to wsprintf() should be cast to FAR! ----------------------------------- 35. How do I implement drag-and-drop printing using File Manager and Print Manager? >> You will need to register your application in the registration database. You can do this either using the Registration Editor, or the Reg* API in Windows 3.1 SDK. One of the simplest mechanisms is that used by several Windows 3.1 applets -- print a file is the parameters are "/p filename". See the registration database for examples. ---------------------------------- 36. But what about generalized drag-and-drop? >> You'll need SHELL.DLL, shipped with Windows 3.1. - Either do DragAccept() or create the window as WS_EX_DROPFILES (0x10L) - Wait for the WM_DROPFILES message (0x0233), which passes a handle to something in wParam - You can then issue WORD DragQueryFile(hDrop, 0xffff, NULL, 0) to get the file count, and then WORD DragQueryFile(HANDLE hDrop, WORD nFile, LPSTR sDest, WORD max) for each of the dropped files - Once you have finished call DragFinish( hDrop ) For Visual Basic, get the file DD.ZIP from CompuServe's MBASIC forum, which lets you implement drag-and-drop from VB. This file may also be available at ftp.cica.indiana.edu. -------------------------------------- 37. How can I automatically exit a dialog box if the user doesn't do anything? >> Start a timer in WM_INITDIALOG. If your dialog box receives the WM_TIMER message, kill the timer and post yourself a WM_COMMAND messgae with wParam == IDOK. If the user presses any button, restart the timer. ----------------------------------- 38. How can you enumerate the icons in a Windows EXE or DLL if you don't already know their names? >> In Windows 3.1, this is easy. SHELL.DLL exports HICON ExtractIcon(hInst, lpszExeName, nIcon) This function returns a handle to the specified icon (where 0 is the default icon displayed by Program Manager), or the number of icons in the file if you pass in an index of -1. Better yet, SHELL.DLL also exports the function: FindExecutable(lpszFile, lpszDir, lpszResult) which will give you the executable associated with a given document file. You can then extract the appropriate icon from that file. ------------------------------------ 40. How do I extract useful information from an end user's Dr. Watson log file? >> The Dr. Watson log shows the contents of the registers when you appli- cation crashed. Even if you can't use it to determine contents of the variables, you can pinpoint the location of the crash. Make sure you keep a copy of the .map file generated by the linker for the version shipped to your customers; you can then look up the crash location manually from this file when you receive a Dr. Watson log. If you linked a version with /CO /LI, the .map file will also contain line number information, allowing you to pinpoint the line in your program. ------------------------------------ 41. Why does the Minimize button appear to move when I click it in a modal dialog? >> It's a bug in Windows 3.1. To duplicate this, create a modal dialog with the styles CAPTION, MODAL FRAME, MINIMIZE-BOX, activate the dialog, press the Minimze button -- and watch it move to the top right corner, on top of the modal frame! The workaround: don't use a Minimize box on a modal dialog... ------------------------------------ 99. What books are there that I should be using for Windows programming? >> First of all, if you don't have an SDK, you'll want the SDK docs: Windows 3.1 SDK --------------- Windows Programmer's Reference, Volume 1: Overview Microsoft Press, 1992 Windows Programmer's Reference, Volume 2: Functions Microsoft Press, 1992 Windows Programmer's Reference, Volume 3: Messages and structures Microsoft Press, 1992 Windows Programmer's Reference, Volume 4: Resources Microsoft Press, 1992 Windows Guide to Programming Microsoft Press, 1992 Windows Programming Tools Microsoft Press, 1992 Windows User Interface Guidelines Microsoft Press, 1992 Windows Multimedia Programmer's Guide Microsoft Press, 1992 Windows Multimedia Programmer's Reference Microsoft Press, 1992 Windows for Pen Computing Programmer's Reference Microsoft Press, 1992 Windows Setup Toolkit Microsoft Press, 1992 Windows 3.0 SDK --------------- SDK Reference, Volume 1: Functions and messages Microsoft Press, 1990, part no. 06856 SDK Reference, Volume 2: Resource scripts and file formats Microsoft Press, 1990, part no. 06857 SDK Guide to Programming Microsoft Press, 1990, part no. 06854 SDK Tools Microsoft Press, 1990, part no. 06854 SAA CUA Advanced Interface Design Guide IBM, 1989, part no. SC26-4582-0 Win32 (Windows NT) API ---------------------- Win32 API: An Overview Microsoft Press, 1992 Win32 Programmer's Reference, Volume 1: Overview, functions (A-O) Microsoft Press, 1992 Win32 Programmer's Reference, Volume 2: Functions (P-Z) Microsoft Press, 1992 User Interface Guidelines ------------------------- Windows User Interface Guidelines [Windows 3.1, Windows NT] Microsoft Press, 1992 SAA CUA Advanced Interface Design Guide [Windows 3.0, OS/2 1.x] IBM, 1989, part no. SC26-4582-0 SAA CUA'91 Design Guide [OS/2 2.0] IBM, 1991, part no. SC34-4289, $10.00 SAA CUA'91 Reference [OS/2 2.0] IBM, 1991, part no. SC34-4290, $18.25 Third-party Books ----------------- Charles Petzold: Programming Windows, 2e Microsoft Press, 1990, ISBN 1-55615-264-7 Jeffrey M. Richter: Windows 3: A Developer's Guide M&T Books, 1991, ISBN 1-55851-164-4 Daniel A. Norton: Writing Windows Device Drivers Addison-Wesley, 1991, ISBN ?, $29.95 Peter Norton and Paul Yao: Windows 3.0 Power Programming Techniques Bantam Books, 1991, ISBN ?, $29.95 Richard Wilton: Microsoft Windows 3 Developer's Workshop Microsoft Press, 1991, ISBN ?, $24.95 .